3D model of a cat made in Maya for a mobile game (in development in Unity)
Scientific illustration of a cell membrane, made as a commission.
3D model made in Maya and rendered in Arnold.
3D model made in Maya for the production of a short. Fur made with xGen with a cartoon shader following the handpainted texture made in Substance.
Based on the concept of the fantastic animal “Bejuco” from the comic book series “Niebla” by Ramón Espinoza.
Car render.
3D model scene from 3drender.com/Lighting Challenge
Textures made in substance
Lighting and scene set up made in Maya
Render in Arnold
3D scan of a Catrina clay figurine.
Make from 50 photos taken with a DSLR camera, processed with Zephyr software and rendered in Maya.
3D Illustration of a couple.
3D models made in Maya, textures made in Substance and rendered in Arnold.
Car render.
3D model scene from 3drender.com/Lighting Challenge
Textures made in substance
Lighting and scene set up made in Maya
Render in Arnold
Work In Progress
Basemesh made in Zbrush.
Retopology in Topogun.
Clothing in Marvelous Designer
Concept Photoshop